**Tally Chart**

**Create a Tally Chart or discuss one of the ready-made examples.**

Evaluate |

**Pie Chart**

**Watch the pie chart update dynamically as values are entered.
The degrees/percentage of each piece can be displayed.**

Evaluate |

**Pictograms**

**A flexible program to support the teaching of pictograms.
Use the ready-made examples or drag the yellow triangles to display your own data.**

Evaluate |

**Probability Spinners**

**Create/colour up to nine different spinners and discuss the possible outcomes with the class. The yellow pointer can be set to spin randomly or dragged to the required outcome. The second probability program adds a scale to the bottom of the spinner. The red arrow on this scale can be dragged. There are three different scales to choose from.**

Evaluate (1) | Evaluate (2) |

**Bar Chart**

**Use the ready-made examples or drag the top of the bars to the required position.**

Evaluate |

**Bar Line Chart**

**Use the ready-made examples or drag the top of the lines to the required position.**

Evaluate |

**Line Graph (1)**

**Ask the pupils what might be happening between points using one of the ready-made examples. Alternatively give the pupils a scenario and drag the points to reflect this.**

Evaluate |

**Line Graph (2)
**

**This program features a graph paper background to enable a variety of graphs to be drawn. For example, set the number of points to two and draw a variety of conversion graphs.**

Evaluate |

**Geoboard (Quadrilaterals)**

**Create different quadrilaterals on the large Geoboard.
Ask the pupils to name the quadrilaterals and discuss their properties.**

Evaluate |

**Geoboard (Triangles)**

**Create different triangles on the large Geoboard.
Ask the pupils to name the triangles and discuss their properties.**

Evaluate |

**Geoboard Squares (Quadrilaterals)**

**Geoboard Squares (Triangles)**

**Counters**

**Explore simple patterns, discuss ratio or simply count the coloured counters.
Click on the work area (the white screen) and the preselected counter will appear. This can now be dragged or deleted depending on the option selected.**

Evaluate |

**Class Count (1)**

**Address all those count on/back objectives with this large class counter.
The counter can be set to count on/back after a preset number of seconds (The large triangular button) or the teacher can take control using the two arrow-headed button.
**

Evaluate |

**Class Count (2)**

**Functions in the same way as the above except counting occurs around a circle.**

Evaluate |

**Function Machine**

**Enter your own values to input or select a random value.
The last 5 recorded inputs/outputs are shown on screen.
Print off the option list and hide the option description so pupils can't see what the function is!**

Evaluate |

**Cuisenaire Rods**

**Demonstrate number bonds, equivalent fractions, times-tables and more with the versatile Cuisenaire Rods program.
Click on the work area (the white screen) and the preselected rod will appear. This can now be dragged or deleted depending on the option selected.**

Evaluate |

**Fraction Maker**

**Help pupils visualise fractions with this program.
Select the number of parts and then click on the parts you'd like to colour.**

Evaluate |

**Order! Order!**

**Order six number cards.
Selecting 'Objectives' will allow you to change the numbers on the cards appropriate to Age/Year as set out in the National Primary Strategy.**

Evaluate (KS1) | Evaluate (KS2) |

**Target Square**

**A program with a million uses!
For example, ask the pupils to find factors of 24...find a prime number...a square number...the total of the corners/individual rows or columns...highlight two numbers with a total of twenty (are there any more, highlight with a different colour)...colour all numbers greater than 5..........
Explore symmetrical patterns in the Magic Square. **

Evaluate | Reference |

**Sum Flash**

**A useful set of programs for the mental starter. Sum Flash will display questions for the preset number of seconds (The large triangular button). Alternatively the teacher can take control using the two arrow-headed
button.**

Addition | Subtraction | Multiplication | Division |

All our evaluation activities at www.maths-packs.co.uk require Adobe Flash. Unfortunately, Flash support in browsers is coming to an end (31/12/20). Fear not! You can install the resources to a Windows based PC, run them in full screen, without the need for an internet connection or the Adobe Flash Player. (We're working on Mac versions!)

Each Maths Pack Volume is only:

£10+VAT (£12) for a Home/Single User Licence*

£99+VAT (£118.80) for a Whole School Site Licence*

*Indefinite Licence, no futher payment required. Windows Only.

On receipt of your order you will be sent a unique download link. Please allow up to 4 hours for delivery.

School Order Form (PDF)

**1 - 100 Squares are an essential resource in the Primary classroom. With 2 minute games covering addition, subtraction, multiplication and division, and the open-ended 'Explore the 100 Square', Splat Squares provides a fantastic, interactive way of developing a range of mathematical skills.**

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